Within the Flash IDE and more specifically, when coding using the Actions panel, there are three methods you can use to access code hints; they allow us to view a drop-down menu of the current objects’ methods and properties. If you are a beginner it will help you remember all your options, if you are at the intermediate level it will help you improve your productivity & speed and the same can be said for advanced users.
Availability: Flash 5 & ActionScript 1.0
To activate, simply add the suffix at the end of the instance name of your object. For example, the suffix for the MovieClip class is _mc. There are over 20 suffixes supported, they are: LiveDocs

- Array _array
- Button _btn
- Camera _cam
- Date _date
- LoadVars _lv
- LoadConnection _lc
- MovieClip _mc
- MovieClipLoader _mcl
- NetConnection _nc
- NetStream _ns
- Pring Job _pj
- SharedObject _so
- Sound _snd
- String _str
- TextField _txt
- TextFormat _fmt
- Video _video
- XML _xml
Availability: ActionScript 1.0
To activate, specify the object type and the instance name of your object inside a comment; the comment must end with a semi-colon and cannot container other copy. Additionally, the method only works within the same Actions panel and cannot be defined in a separate layer.


Availability: ActionScript 2.0
To activate, simply declare the objects’ type during authoring.





